Interactive Spectral Volume Rendering

Interactive Spectral Volume Rendering

Abstract

We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel exploration of datasets through enhanced transfer function design. Furthermore, our framework is extended to allow real-time re-lighting of the scene created with any rendering method. The technique of postillumination is introduced to generate new spectral images for arbitrary light colours in real-time. Also a tool is described to design a palette of lights and materials having certain properties such as selective metamerism or colour constancy. Applied to spectral transfer functions, different light colours can accentuate or hide specific qualities of the data. In connection with post-illumination this provides a new degree of freedom for guided exploration of volumetric data, which cannot be achieved using the RGB model.

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Authors
  • Bergner, Steven
  • Möller, Torsten
  • Drew, Mark S.
  • Finlayson, Graham D.
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Supplemental Material
Shortfacts
Category
Paper in Conference Proceedings or in Workshop Proceedings (Full Paper in Proceedings)
Event Title
IEEE Visualization 2002
Divisions
Visualization and Data Analysis
Subjects
Computergraphik
Event Location
Boston, MA
Event Type
Conference
Event Dates
Oct 27 - Nov 1
Date
October 2002
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