Personality differences between videogame vs. non-videogame consumers using the HEXACO model

Personality differences between videogame vs. non-videogame consumers using the HEXACO model

Abstract

This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO model, which derives HEXACO scores indicative of a particular personality profile. The model assesses the dimensions of honesty-humility, emotionality, extraversion, agreeableness, conscientiousness, and openness to experience. The investigation utilized a causal-comparative approach to examine personality differences. A sample of 855 teenage students attending private and public institutions in the Perak and Selangor states of Malaysia participated in the study. The sample contained 475 non-videogame consumers and 380 videogame consumers. The study revealed that videogame consumers have a personality profile that is significantly different on agreeableness, extraversion, conscientiousness, and openness to experience compared to non-videogame consumers. Our study is first to utilize the HEXACO model to evaluate personality differences between videogame consumers and non-videogame consumers.

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Authors
  • Abbasi, Amir Zaib
  • Ting, Ding Hooi
  • Hlavacs, Helmut
  • Wilson, Bradley
  • Rehman, Umair
  • Arsalan, Ali
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Shortfacts
Category
Journal Paper
Divisions
Education, Didactics and Entertainment Computing
Subjects
Informatik in Beziehung zu Mensch und Gesellschaft
Multimedia
Journal or Publication Title
Current Psychology
ISSN
1936-4733
Publisher
Springer
Place of Publication
Heidelberg
Page Range
pp. 2733-2746
Volume
41
Date
19 May 2020
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